Projects

Casmine.

A voxel survival game going for the look and feel of Minecraft on the Xbox 360. Very early, mostly engine and world stuff so far.

A blocky savanna with wide, flat-topped trees under a blue sky

A blocky savanna with wide, flat-topped trees under a blue sky
1 / 3A blocky savanna with wide, flat-topped trees under a blue sky
Status
In progress
What it is
Voxel game
When
2026 – now
Built with
Godot, Voxel Tools

The project

Casmine is a voxel survival game I'm building in Godot. The goal is the feel of the old Xbox 360 edition of Minecraft: the light, the colours, the menus, the split-screen nights.

It's still early. Right now it's mostly world generation, rendering, the survival basics like crafting, and the foundations for multiplayer. Every world comes from a seed, so the forests, savannas and caves are different each time.

Next projectSnaiboA tiny scripting language. A text parser in C++ that runs .snaibo files with statements I made up myself.
Next.js, Supabase & Cloudflare.Editor